The easiest way to win is just to keep your distance, and use single over-limits don't blow a duo or a trio, there's no point to spam Azure Edge projectiles at her. She won't be able to do much as long as you keep doing this. Use a limit bottle or two if your meter wears down.
It's a cheap strategy, but it works, and losing this fight means sitting through 10 minutes of crap again, so it's best to just go with what works. After the fight, the castle is a much calmer place. You need to rally the troops. Karol and Repede are in the dining hall where they were keeping the lower quarter refugees, Judith is in the courtyard area, Rita and Estelle are hiding in the room with the statue with the full moon, and Raven is chilling in the cell where you first met him downstairs to the right of there.
In the room right of the main entrance hall, there's a man in an orange vest and hat. When you've talked to everyone, see him and stay the night. In the morning exit east of Fortune's Market in the Citizen's Quarter where everyone is waiting. Tales of Vesperia Wiki Guide. Last Edited: 11 Aug pm. Recommended Side Quest If you want to access the bonus dungeon on your first play through, you must do this quest before you go to Zaude.
Simply keep her alive and keep Zagi away to complete this mission. Periodically throughout the fight, Goliath will charge his X Buster attack while standing tall on his legs. On the back of his right foot is a little blue patch that you need to hit while he's charging this.
You should try to free run behind him to be able to cleanly hit the leg. You may have to try this multiple times if his guard doesn't break with your first attack. Take a page from Karol's book and use the billybally plants to knock down Gattuso. Gattuso is infamously a big difficulty spike early in the game, so this might be difficult to complete on your first try of your first playthrough. Going to Easy for this fight, especially if you are attempting this mission, is highly recommented.
What you have to do is target the billybally plants that are around the arena and hit them to release a puff of stun powder. While this does stun Gattuso if he passes through it, it will also stun any party member that's also nearby. However, stunning Gattuso is only half of the mission, then you have to knock him down. Once you're able to stun him without being stunned yourself, try to hit him with Destruction Field since Gattuso is weak to fire.
Rita's Fire Ball is also generally useful for this fight. This annoying task will likely take a few tries, especially if you have no good way to prevent stun or poison, so consider revisiting late game where the difficulty of the fight is far more trivial.
Another somewhat difficult mission early in the game, and one that doesn't really follow the rules set in other fights. What you have to do here is knock Zagi off of the side of the ship, so try to position yourself so that he'll head over to either edge of the arena. Once he's high up, the best way to knock him off in the early game is to go into Overlimit and hope the knockback carries Zagi off the edge.
This method is not perfectly reliable, but pretty easy to retry if you can't get it to line up well. Late in the game, you can revisit the fight with Rita's Tractor Beam to make this a lot easier.
Finally a bit of an easier mission. Several times throughout the fight, Dreaded Giant will rear up on his hind legs and you'll need to break the guard at his feet in order to knock him over.
You'll probably need to hit him this way a few times for it to count. Try using Azure Edge or other ranged artes, or go into overlimit yourself to help prevent being knocked over. Use Raven's Serpent arte to set a trap for the Gigalarva and prevent it from healing itself. Once you get Gigalarva to half hp or lower 24, , then take control of Raven and just spam Serpent over and over again and you should be able to get this without a lot of issue.
Take out the bridge supports to keep Barbos from calling out more of his thugs. Another really simple one. Before focusing on Barbos, simply free run around the arena and hit all the bridge switches. Here is the first Secret Mission added to the PlayStation 3 version of the game. One of the Cursed Wanderer's attacks will involve him jumping in the air and firing his pistol several times.
Simply hit him right afterwards when he's reloading his gun to earn this mission reward easily. Allow Zagi to absorb too much magic and destroy his bodhi blastia in the third battle against him. The best way to complete this mission is to set a shortcut to Rita's Fire Ball and spamming it for Zagi to absorb. The fireballs will heal him until they overload the blastia on his arm.
This one can be tricky, depending on how well suited your party is for aerial combat. Find the Leader bat, and focus it down before the boss has a chance to reform. Destroy the core in the battle against Outbreaker to prevent magic from inverting day and night. This is mechanically similar to the previous mission, and again involving hitting an aerial target in a short amount of time.
Periodically, Outbreaker will split out his core and hold it in front of his face before reabsorbing it. Yuri's Severing Fang is probably the easiest way to hit this orb several times each time Outbreaker spits it out.
You'll probably need to have him spit out his core two or three times to fully destroy the core. Light up all candlesticks in the battle against Belius to eliminate the illusions. You will obtain Vesperia No. Blades and Karol's Golden Soldier title. With the Letter of Challenge H. Blades and if you have cleared Avenging Soldiers Final Part previously, you may clear the Man Melee and get the reward.
Find Sicily by the river for Murakumo if Repede is above Level You will get this together with Repede's Joke Weapon at Halure after fulfilling Repede's motivational sidequest if you miss the scene Professor Sicily Part 5 In Halure, speak with Sicily near the Inn for Joke Weapons if you have completed the requirement. You will get the Letter of Challenge H.
Make sure to save before entering the tournament. After clearing the tournament, you will be awarded with Karol's Small Knight title. If you do this fight even once with Karol in the party, you will not be able to obtain the title on this playthrough unless you load an older save files.
Enter the Zopheir Rift from the west and you will see the Micro Circuit. Report back and the male characters will get their Swimsuit Series titles. Talk to the Butler and go to Halure. Reenter the Inn and speak with the Doctor again. Speak with the Man that is near the Inn Owner. Go to Zaphias and speak with the Guard by the Nobles Quarter. After, head into the Castle and speak with Mimula in the Jail Area. Head to Capua Nor and toward the east. At the end of the dungeon, approach the center to fight the Sword Dancer.
Exit out and enter the Aer Krene at the south of Zaphias. Repeat like the above for another battle with the Sword Dancer. Exit out again and enter the Aer Krene at the north of Caer Bocram. There will be no battle probably quest designer fatigue. Defeat the Sword Dancer one last time.
Back track out to meet with Hisca and Chastel. At the center of Aurnion, there is a Barrier Blastia. Go north and enter the most right house for Judith's Brionac. Talk to him and hand over raw materials to him for a total of three times. To make him reappear after each handover, sleep at the Inn few times and reenter Aurnion.
After the third time, sleep few times and reenter Aurnion. From the last Save Point in Tarqaron, back track and keep going on E to a new area. Keep going down and continue on to trigger a scene Encouragement Of The Schwann Team Final Part At the huge area with ladders, look for a path around the middle or the east. They lead to the Susanoh and the Uroboros. Yuri uses Guardian Field and Azure Edge at least times each. Flynn uses Guardian Field and Demon Fang at least times each.
Speak with the Sage in the NW House. Head to Dahngrest and exit out.
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